Estate overview
Vanderboom Estate
Vanderboom 宅邸 · The umbrella setting for the three-day reunion and the servant’s route. The Notebook divides it into fourteen named locations.
- Notebook tasks
- 24
- Curated puzzles
- 0
- Indexed documents
- 0
- Status
- Editorial

Notable features
- Employment contract
- Three-day reunion
- Servant’s Notebook
Role in the route
The umbrella setting for the three-day reunion and the servant’s route. The Notebook divides it into fourteen named locations.
This location supports 24 of the game’s 24 formal Notebook tasks.
Notebook tasks
Day 1 · Prologue
The Arrival
Pay the coachman, uncover the estate key, enter the house, and sign the employment contract.
Day 1 · Morning
Preparing Breakfast
Read Aldous’s instructions, gather the ingredients, and cook the porridge.
Day 1 · Morning
Waking up Aldous
Set the alarm, shave and feed Aldous, complete the exercise, and finish dressing him.
Day 1 · Afternoon
Preparing the Reception
Dust the portraits and prepare the chandelier, garden, flowers, and guest luggage.
Day 1 · Afternoon
Welcoming the Guests
Raise the family flag, receive Alexandra, William, and James, then complete the luggage sequence.
Day 1 · Evening
Serving Tea
Repair the teacup and prepare Alexandra’s tea in the correct ingredient order.
Day 1 · Evening
Opening the Reunion
Complete the bird route, open the wine mechanism, and serve the opening drinks.
Day 1 · Night
The Night Watch
Patrol the estate, investigate the disturbance, and ring the bell when the route is clear.
Day 1 · Night
Searching the Attic
Reconstruct the family story and complete the attic’s line and drawer mechanisms.
Day 2 · Morning
Preparing Coffee
Read the room-number clue, open the 315 lock, grind the beans, and brew the coffee.
Day 2 · Morning
Waking up William
Restore William’s sight, use the coffee, and complete the bedroom object sequence.
Day 2 · Afternoon
Cleaning the Floors
Collect the cleaning tools and solve the dot-count and size-order cleaning puzzle.
Day 2 · Afternoon
Going Hunting
Prepare the rifle, follow the hunting list, and hit each target in the outdoor sequence.
Day 2 · Evening
Doing the Washing
Gather and process the laundry while moving between the bathroom and service areas.
Day 2 · Evening
Helping with Bathing
Sort the symbol tiles, solve the slider, prepare the herb bath, and open the suitcase.
Day 2 · Night
Night Time Duties
Complete the late shift, inspect the balcony, and prepare the route toward the cellar.
Day 2 · Night
Inspecting the Cellar
Open the cave route, collect three timepieces, set their clocks, and recover the ancient book.
Day 3 · Morning
Looking for the Cat
Follow the cat through its hiding places and finish the transformation sequence.
Day 3 · Morning
Assisting in Alchemy
Decode the recipe board, extract blood and fruit juice, and brew the Elixir of Life and Death.
Day 3 · Afternoon
Unforeseen Maintenance
Repair the damaged chair and restore the missing statue and furniture pieces.
Day 3 · Afternoon
Preparing Dinner
Prepare the shrimp soup, baked potatoes, cake, and other banquet ingredients.
Day 3 · Evening
Dressing up for Dinner
Recover the final accessories and prepare the family members and child for the banquet.
Day 3 · Evening
Serving Dinner
Distribute appetizers, mains, desserts, and wine according to every guest’s rules.
Day 3 · Night
The Departure
Resolve the final route, help the injured guest, enter the last codes, and leave the estate.
Nearby entries
Package-audited source
Names, relationships, and artwork on this page were checked against the installed game localization, definitions, and extracted Unity SpriteAtlas data. Descriptions are editorial summaries, not bulk copies of game text.