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Estate overview

Vanderboom Estate

Vanderboom 宅邸 · The umbrella setting for the three-day reunion and the servant’s route. The Notebook divides it into fourteen named locations.

Notebook tasks
24
Curated puzzles
0
Indexed documents
0
Status
Editorial
Vanderboom Estate location view
Visual reference for Vanderboom Estate; some rooms use walkthrough evidence where raw HIRES layers require composition.

Notable features

  • Employment contract
  • Three-day reunion
  • Servant’s Notebook

Role in the route

The umbrella setting for the three-day reunion and the servant’s route. The Notebook divides it into fourteen named locations.

This location supports 24 of the game’s 24 formal Notebook tasks.

Notebook tasks

Day 1 · Prologue

The Arrival

Pay the coachman, uncover the estate key, enter the house, and sign the employment contract.

Day 1 · Morning

Preparing Breakfast

Read Aldous’s instructions, gather the ingredients, and cook the porridge.

Day 1 · Morning

Waking up Aldous

Set the alarm, shave and feed Aldous, complete the exercise, and finish dressing him.

Day 1 · Afternoon

Preparing the Reception

Dust the portraits and prepare the chandelier, garden, flowers, and guest luggage.

Day 1 · Afternoon

Welcoming the Guests

Raise the family flag, receive Alexandra, William, and James, then complete the luggage sequence.

Day 1 · Evening

Serving Tea

Repair the teacup and prepare Alexandra’s tea in the correct ingredient order.

Day 1 · Evening

Opening the Reunion

Complete the bird route, open the wine mechanism, and serve the opening drinks.

Day 1 · Night

The Night Watch

Patrol the estate, investigate the disturbance, and ring the bell when the route is clear.

Day 1 · Night

Searching the Attic

Reconstruct the family story and complete the attic’s line and drawer mechanisms.

Day 2 · Morning

Preparing Coffee

Read the room-number clue, open the 315 lock, grind the beans, and brew the coffee.

Day 2 · Morning

Waking up William

Restore William’s sight, use the coffee, and complete the bedroom object sequence.

Day 2 · Afternoon

Cleaning the Floors

Collect the cleaning tools and solve the dot-count and size-order cleaning puzzle.

Day 2 · Afternoon

Going Hunting

Prepare the rifle, follow the hunting list, and hit each target in the outdoor sequence.

Day 2 · Evening

Doing the Washing

Gather and process the laundry while moving between the bathroom and service areas.

Day 2 · Evening

Helping with Bathing

Sort the symbol tiles, solve the slider, prepare the herb bath, and open the suitcase.

Day 2 · Night

Night Time Duties

Complete the late shift, inspect the balcony, and prepare the route toward the cellar.

Day 2 · Night

Inspecting the Cellar

Open the cave route, collect three timepieces, set their clocks, and recover the ancient book.

Day 3 · Morning

Looking for the Cat

Follow the cat through its hiding places and finish the transformation sequence.

Day 3 · Morning

Assisting in Alchemy

Decode the recipe board, extract blood and fruit juice, and brew the Elixir of Life and Death.

Day 3 · Afternoon

Unforeseen Maintenance

Repair the damaged chair and restore the missing statue and furniture pieces.

Day 3 · Afternoon

Preparing Dinner

Prepare the shrimp soup, baked potatoes, cake, and other banquet ingredients.

Day 3 · Evening

Dressing up for Dinner

Recover the final accessories and prepare the family members and child for the banquet.

Day 3 · Evening

Serving Dinner

Distribute appetizers, mains, desserts, and wine according to every guest’s rules.

Day 3 · Night

The Departure

Resolve the final route, help the injured guest, enter the last codes, and leave the estate.

Nearby entries

Package-audited source

Names, relationships, and artwork on this page were checked against the installed game localization, definitions, and extracted Unity SpriteAtlas data. Descriptions are editorial summaries, not bulk copies of game text.

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